Combined display of all available logs of Mantic Games Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:00, 6 January 2025 Dave talk contribs created page File:GravityHammercard.PNG
- 18:00, 6 January 2025 Dave talk contribs uploaded File:GravityHammercard.PNG
- 17:55, 6 January 2025 Dave talk contribs created page File:SpartanMKVIICard.png
- 17:55, 6 January 2025 Dave talk contribs uploaded File:SpartanMKVIICard.png
- 14:50, 6 January 2025 Dave talk contribs created page Template:Knockback (Created page with "===Knockback=== When a model using a weapon with this keyword makes a Ranged or Fight test and rolls more successes than the target model (regardless of whether any wounds are caused) it will force the target into an adjacent cube on the same level. Resolve the attack as normal, then move the target one cube directly away from the attack (see page 26 of the rulebook) If the attacker and target are in the same cube (i.e. in an Assault action) then the attacker choose any...")
- 14:49, 6 January 2025 Dave talk contribs created page Knockback (Created page with "'''Knockback''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This weapon packs such a forceful impact that the target is likely to be thrown backwards when hit, whether they are still alive or dead. ==Rules== When a model using a weapon with this keyword makes a Ranged or Fight test and rolls more successes than the target model (regardless of whether any wounds are caused) it will force the target into an adjacent...")
- 14:27, 6 January 2025 Dave talk contribs created page Tactician (n) (Created page with "'''Tactician (n)''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== A character with this keyword is a great leader and intuitively understands how to get the most out of a combat situation. ==Rules== While the Tactician model is in play on the board (not when off the board waiting to respawn): * Its player adds (n) Command Dice to their Command Dice roll at the start of the Round. * The player may make (n) rerolls at...") Tag: Visual edit: Switched
- 14:25, 6 January 2025 Dave talk contribs created page Template:Tactician (n) (Created page with "===Tactician (n)=== While the Tactician model is in play on the board (not when off the board waiting to respawn): * Its player adds (n) Command Dice to their Command Dice roll at the start of the Round. * The player may make (n) rerolls at this time * At the end of the Round, may carry over (n) unused Command Dice instead of rolling them again at the start of the next Round Having more than one Tactician in a Fireteam provides additional benefits. If more...")
- 05:07, 6 January 2025 Dave talk contribs created page File:Spartan BrawlerBmodel.png
- 05:07, 6 January 2025 Dave talk contribs uploaded File:Spartan BrawlerBmodel.png
- 04:58, 6 January 2025 Dave talk contribs created page MA40 Assault Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=MA40 Assault Rifle|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''MA40 Assault Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 04:48, 6 January 2025 Dave talk contribs created page Elite Mercenary (Pulse Carbine) (Created page with "{{Halo Unit|series=HaloFlashpointLogo.png|type=Elite|wave=Wave 1|row2=Energy Shield (2)|Fireteam_Image=File:Elitepulse.png|store_link=* [https://haloflashpoint.manticgames.com/products/spartan-edition/ Spartan Edition]|name=Elite Mercenary|fireteam_members=Elite Mercenaries * Elite Mercenary (Energy Sword) * Elite Mercenary (Needler) * Elite Mercenary (Plasma Rifle) * Elite Mercenary (Pulse Carbine) }}'''Elite Mercenary (Pulse Ca...")
- 04:47, 6 January 2025 Dave talk contribs created page File:Elitepulse.png
- 04:47, 6 January 2025 Dave talk contribs uploaded File:Elitepulse.png
- 04:38, 6 January 2025 Dave talk contribs created page File:Needler Crop.png
- 04:38, 6 January 2025 Dave talk contribs uploaded File:Needler Crop.png
- 04:22, 6 January 2025 Dave talk contribs created page File:Energy daggerart.png
- 04:22, 6 January 2025 Dave talk contribs uploaded File:Energy daggerart.png
- 04:08, 6 January 2025 Dave talk contribs created page Plasma Grenade (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Plasma Grenade|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Plasma Grenade''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 04:07, 6 January 2025 Dave talk contribs created page Energy Daggers (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Energy Daggers|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Energy Daggers''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 04:02, 6 January 2025 Dave talk contribs created page Pulse Carbine (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Pulse Carbine|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Pulse Carbine''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 03:41, 6 January 2025 Dave talk contribs created page Jump Pack (Created page with "'''Jump Pack'' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Rocket or grav-impluse pack for rapid movement around the battlefield in three dimensions. ==Rules== A model that has the Jump Pack keyword takes no damage, and is not Pinned, by Falling. In addition, a model with a Jump Pack can: * Move up or down levels without needing to climb. * Jump over solid full-cube height walls on the same level, counting as a si...")
- 03:41, 6 January 2025 Dave talk contribs created page Template:Jump Pack (Created page with "===Jump Pack=== A model that has the Jump Pack keyword takes no damage, and is not Pinned, by Falling. In addition, a model with a Jump Pack can: * Move up or down levels without needing to climb. * Jump over solid full-cube height walls on the same level, counting as a single cube of movement * Jump over gaps in the floor or the same level (up to one cube wide), provided it has enough cubes or movement to do so.")
- 03:33, 6 January 2025 Dave talk contribs created page Template:Implosion (n) (Created page with "===Implosion (n)=== After rolling to hit with an Implosion weapon using the Explosive or Grenade keyword, roll a '''(n) dice 4+ test (x)''' for the strength of the attack. No modifiers or rerolls allowed. Models in the target cube must roll a '''3 dice Survive test (x)''' The shooter rolls once for the attack and then each model in the cube roll separately for their Survive test (enemy and friendly models are all affected) '''Draw or Survive has mo...")
- 03:33, 6 January 2025 Dave talk contribs created page Implosion (n) (Created page with "'''Implosion (n)''' is a keyword from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The weapon has an area of effect that damages targets caught within it, but does not throw them away from the detonation ==Rules== After rolling to hit with an Implosion weapon using the Explosive or Grenade keyword, roll a '''(n) dice 4+ test (x)''' for the strength of the attack. No modifiers or rerolls allowed. Models in...")
- 03:25, 6 January 2025 Dave talk contribs created page Template:Flight (Created page with "===Flight=== A model with this keyword can pass through cubes without walls or floors during their movement, and may change levels without climbing up or down terrain. The model must end its move in a cube (and position) that allows it to be physicallly placed on the gaming table. If the model falls, it will not take damage or Pinned")
- 03:24, 6 January 2025 Dave talk contribs created page Flight (Created page with "'''Flight''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The soldier is equipped with an anti-grav device or thrusters to allow them to reach high terrain quickly or soar over obstacles. ==Rules== A model with this keyword can pass through cubes without walls or floors during their movement, and may change levels without climbing up or down terrain. The model must end its move in a cube (and position) that allows i...")
- 03:14, 6 January 2025 Dave talk contribs created page Stealthy (Created page with "'''Stealthy''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The fighter has carefully patterned armour which blends in with the enviroment even when in the open. ==Rules== When this model is the target of a Shoot action which benefits from the Clear Shot modifier, the opponent only gains +1 die for the Clear Shot. category: Halo Flashpoint category: Keyword {{mantic}}")
- 03:14, 6 January 2025 Dave talk contribs created page Template:Stealthy (Created page with "==Stealthy== When this model is the target of a Shoot action which benefits from the Clear Shot modifier, the opponent only gains +1 die for the Clear Shot.")
- 03:10, 6 January 2025 Dave talk contribs created page Stoic (Created page with "'''Stoic''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The soldier displays great bravery in the face of incoming fire to inspire their comrades. ==Rules== The model can never be Pinned (even if cause by other keywords). If affected by an attack that has effects in addition to pinning, such as Hits caused by Frag, the additonal effects still apply. Additionally, this model can never take the Crouch ac...")
- 03:10, 6 January 2025 Dave talk contribs created page Template:Stoic (Created page with "===Stoic=== The model can never be Pinned (even if cause by other keywords). If affected by an attack that has effects in addition to pinning, such as Hits caused by Frag, the additonal effects still apply. Additionally, this model can never take the Crouch action.")
- 03:04, 6 January 2025 Dave talk contribs created page Suppression (Created page with "'''Suppression''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This weapon has such high rate of fire that anyone in the targeted area will need to take cover. ==Rules== In addition to causing Hits and Wounds as normal, a weapon with this keyword causes all models (from either side) in the same cube as the target model to be Pinned. category: Halo Flashpoint category: Keyword {{mantic}}")
- 03:04, 6 January 2025 Dave talk contribs created page Template:Suppression (Created page with "===Suppression=== In addition to causing Hits and Wounds as normal, a weapon with this keyword causes all models (from either side) in the same cube as the target model to be Pinned.")
- 03:02, 6 January 2025 Dave talk contribs created page Scout (Created page with "'''Scout''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Some units are skilled at sneaking into advanced positions to gain an advantage when the battle starts in earnest. ==Rules== After deployment, but before the first Round, a model with the Scout keyword may make a free one-cube Advance action. If both sides have models with Scout then the player who will take the first Turn moves all their scouts first. A scout...")
- 03:00, 6 January 2025 Dave talk contribs created page Plasma Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Plasma Rifle|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Plasma Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 02:56, 6 January 2025 Dave talk contribs created page Template:Scout (Created page with "==Scout== After deployment, but before the first Round, a model with the Scout keyword may make a free one-cube Advance action. If both sides have models with Scout then the player who will take the first Turn moves all their scouts first. A scout may not enter a cube containing an enemy model during this pre-battle movement but may pick up items, weapons or scenario objects. (e.g. Power Seeds) Additionally, a model with Scout keyword can keep a Crouch Token they alread...")
- 23:08, 5 January 2025 Dave talk contribs created page MLRS-2 Hydra (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=MLRS-2 Hydra|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''MLRS-2 Hydra''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 23:08, 5 January 2025 Dave talk contribs created page Needler (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Needler|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Needler''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 23:07, 5 January 2025 Dave talk contribs created page Stalker Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Stalker Rifle|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Stalker Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 23:01, 5 January 2025 Dave talk contribs created page S7 Sniper Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=S7 Sniper Rifle|type=Weapon|wave=Wave 1|keywords=|range=R7|release_date=November 16, 2024|loadouts=}}'''S7 Sniper Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 22:59, 5 January 2025 Dave talk contribs created page BR75 Battle Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=BR75 Battle Rifle|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''BR75 Battle Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 15:51, 5 January 2025 Dave talk contribs created page Gravity Hammer (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Fuel Rod Cannon|type=Weapon|wave=Wave 1|keywords=|range=R4|release_date=November 16, 2024|loadouts=}}'''Gravity Hammer''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 15:50, 5 January 2025 Dave talk contribs created page Fuel Rod Cannon (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Fuel Rod Cannon|type=Weapon|wave=Wave 1|keywords=|range=R4|release_date=November 16, 2024|loadouts=}}'''Fuel Rod Cannon''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 15:49, 5 January 2025 Dave talk contribs created page Energy Sword (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Energy Sword|type=Weapon|wave=Wave 1|keywords=|range=CC, R1|release_date=November 16, 2024|loadouts=Elite Mercenary (Energy Sword)}}'''Energy Sword''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 15:46, 5 January 2025 Dave talk contribs created page File:1600px-H5G-SPNKr.png
- 15:46, 5 January 2025 Dave talk contribs uploaded File:1600px-H5G-SPNKr.png
- 15:46, 5 January 2025 Dave talk contribs created page M41 SPNKr (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=1600px-H5G-SPNKr.png|name=M41 SPNKr|type=Weapon|wave=Wave 1|keywords=Blast, ESD (1), Explosive, Frag (5), Lethal (1), Two-Uses|range=R6|release_date=November 16, 2024|loadouts=}}'''M41 SPNKr''' is a Weapon in Halo: Flashpoint and was released with Wave 1. ==About== M41 SPNKr is a weapon which spawns around the battlefield and currently isnt...")
- 15:34, 5 January 2025 Dave talk contribs created page Template:Energy Shield Barrier (n) (Created page with "==Energy Shield Barrier (n)== Instead of covering a single model, an Energy Shield Barrier provides protection for every model, friend or foe, in the same cube. However, the protection is only effective against Ranged attacks as any attacker engaging in an Assault with CC weapons is already inside the Barrier. When the Energy Shield Barrier is place in a cube, place (n) Energy Shields Tokens with it. If a model is protected by more than one Energy Shield or Barrier duri...")
- 15:34, 5 January 2025 Dave talk contribs created page Energy Shield Barrier (n) (Created page with "'''Energy Shield Barrier (n)''' is a keyword from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This is more advanced, stationary version of the Energy Shield and works in the same way. ==Rules== Instead of covering a single model, an Energy Shield Barrier provides protection for every model, friend or foe, in the same cube. However, the protection is only effective against Ranged attacks as any attacker engaging in an Assault...")
- 15:28, 5 January 2025 Dave talk contribs moved page ESD (n) to Energy Shield Depleter (n)