Combined display of all available logs of Mantic Games Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 04:41, 6 January 2025 Dave talk contribs created page Jump Pack (Created page with "'''Jump Pack'' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Rocket or grav-impluse pack for rapid movement around the battlefield in three dimensions. ==Rules== A model that has the Jump Pack keyword takes no damage, and is not Pinned, by Falling. In addition, a model with a Jump Pack can: * Move up or down levels without needing to climb. * Jump over solid full-cube height walls on the same level, counting as a si...")
- 04:41, 6 January 2025 Dave talk contribs created page Template:Jump Pack (Created page with "===Jump Pack=== A model that has the Jump Pack keyword takes no damage, and is not Pinned, by Falling. In addition, a model with a Jump Pack can: * Move up or down levels without needing to climb. * Jump over solid full-cube height walls on the same level, counting as a single cube of movement * Jump over gaps in the floor or the same level (up to one cube wide), provided it has enough cubes or movement to do so.")
- 04:33, 6 January 2025 Dave talk contribs created page Template:Implosion (n) (Created page with "===Implosion (n)=== After rolling to hit with an Implosion weapon using the Explosive or Grenade keyword, roll a '''(n) dice 4+ test (x)''' for the strength of the attack. No modifiers or rerolls allowed. Models in the target cube must roll a '''3 dice Survive test (x)''' The shooter rolls once for the attack and then each model in the cube roll separately for their Survive test (enemy and friendly models are all affected) '''Draw or Survive has mo...")
- 04:33, 6 January 2025 Dave talk contribs created page Implosion (n) (Created page with "'''Implosion (n)''' is a keyword from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The weapon has an area of effect that damages targets caught within it, but does not throw them away from the detonation ==Rules== After rolling to hit with an Implosion weapon using the Explosive or Grenade keyword, roll a '''(n) dice 4+ test (x)''' for the strength of the attack. No modifiers or rerolls allowed. Models in...")
- 04:25, 6 January 2025 Dave talk contribs created page Template:Flight (Created page with "===Flight=== A model with this keyword can pass through cubes without walls or floors during their movement, and may change levels without climbing up or down terrain. The model must end its move in a cube (and position) that allows it to be physicallly placed on the gaming table. If the model falls, it will not take damage or Pinned")
- 04:24, 6 January 2025 Dave talk contribs created page Flight (Created page with "'''Flight''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The soldier is equipped with an anti-grav device or thrusters to allow them to reach high terrain quickly or soar over obstacles. ==Rules== A model with this keyword can pass through cubes without walls or floors during their movement, and may change levels without climbing up or down terrain. The model must end its move in a cube (and position) that allows i...")
- 04:14, 6 January 2025 Dave talk contribs created page Stealthy (Created page with "'''Stealthy''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The fighter has carefully patterned armour which blends in with the enviroment even when in the open. ==Rules== When this model is the target of a Shoot action which benefits from the Clear Shot modifier, the opponent only gains +1 die for the Clear Shot. category: Halo Flashpoint category: Keyword {{mantic}}")
- 04:14, 6 January 2025 Dave talk contribs created page Template:Stealthy (Created page with "==Stealthy== When this model is the target of a Shoot action which benefits from the Clear Shot modifier, the opponent only gains +1 die for the Clear Shot.")
- 04:10, 6 January 2025 Dave talk contribs created page Stoic (Created page with "'''Stoic''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The soldier displays great bravery in the face of incoming fire to inspire their comrades. ==Rules== The model can never be Pinned (even if cause by other keywords). If affected by an attack that has effects in addition to pinning, such as Hits caused by Frag, the additonal effects still apply. Additionally, this model can never take the Crouch ac...")
- 04:10, 6 January 2025 Dave talk contribs created page Template:Stoic (Created page with "===Stoic=== The model can never be Pinned (even if cause by other keywords). If affected by an attack that has effects in addition to pinning, such as Hits caused by Frag, the additonal effects still apply. Additionally, this model can never take the Crouch action.")
- 04:04, 6 January 2025 Dave talk contribs created page Suppression (Created page with "'''Suppression''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This weapon has such high rate of fire that anyone in the targeted area will need to take cover. ==Rules== In addition to causing Hits and Wounds as normal, a weapon with this keyword causes all models (from either side) in the same cube as the target model to be Pinned. category: Halo Flashpoint category: Keyword {{mantic}}")
- 04:04, 6 January 2025 Dave talk contribs created page Template:Suppression (Created page with "===Suppression=== In addition to causing Hits and Wounds as normal, a weapon with this keyword causes all models (from either side) in the same cube as the target model to be Pinned.")
- 04:02, 6 January 2025 Dave talk contribs created page Scout (Created page with "'''Scout''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Some units are skilled at sneaking into advanced positions to gain an advantage when the battle starts in earnest. ==Rules== After deployment, but before the first Round, a model with the Scout keyword may make a free one-cube Advance action. If both sides have models with Scout then the player who will take the first Turn moves all their scouts first. A scout...")
- 04:00, 6 January 2025 Dave talk contribs created page Plasma Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Plasma Rifle|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Plasma Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 03:56, 6 January 2025 Dave talk contribs created page Template:Scout (Created page with "==Scout== After deployment, but before the first Round, a model with the Scout keyword may make a free one-cube Advance action. If both sides have models with Scout then the player who will take the first Turn moves all their scouts first. A scout may not enter a cube containing an enemy model during this pre-battle movement but may pick up items, weapons or scenario objects. (e.g. Power Seeds) Additionally, a model with Scout keyword can keep a Crouch Token they alread...")
- 00:08, 6 January 2025 Dave talk contribs created page MLRS-2 Hydra (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=MLRS-2 Hydra|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''MLRS-2 Hydra''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 00:08, 6 January 2025 Dave talk contribs created page Needler (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Needler|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Needler''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 00:07, 6 January 2025 Dave talk contribs created page Stalker Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Stalker Rifle|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''Stalker Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 00:01, 6 January 2025 Dave talk contribs created page S7 Sniper Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=S7 Sniper Rifle|type=Weapon|wave=Wave 1|keywords=|range=R7|release_date=November 16, 2024|loadouts=}}'''S7 Sniper Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 23:59, 5 January 2025 Dave talk contribs created page BR75 Battle Rifle (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=BR75 Battle Rifle|type=Weapon|wave=Wave 1|keywords=|range=R5|release_date=November 16, 2024|loadouts=}}'''BR75 Battle Rifle''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 16:51, 5 January 2025 Dave talk contribs created page Gravity Hammer (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Fuel Rod Cannon|type=Weapon|wave=Wave 1|keywords=|range=R4|release_date=November 16, 2024|loadouts=}}'''Gravity Hammer''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 16:50, 5 January 2025 Dave talk contribs created page Fuel Rod Cannon (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Fuel Rod Cannon|type=Weapon|wave=Wave 1|keywords=|range=R4|release_date=November 16, 2024|loadouts=}}'''Fuel Rod Cannon''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 16:49, 5 January 2025 Dave talk contribs created page Energy Sword (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=|name=Energy Sword|type=Weapon|wave=Wave 1|keywords=|range=CC, R1|release_date=November 16, 2024|loadouts=Elite Mercenary (Energy Sword)}}'''Energy Sword''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== ==Keywords== ==Gallery== <gallery mode=nolines> </gallery> category: Halo Flashpoint category: Weapon {{mantic}}")
- 16:46, 5 January 2025 Dave talk contribs created page File:1600px-H5G-SPNKr.png
- 16:46, 5 January 2025 Dave talk contribs uploaded File:1600px-H5G-SPNKr.png
- 16:46, 5 January 2025 Dave talk contribs created page M41 SPNKr (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=1600px-H5G-SPNKr.png|name=M41 SPNKr|type=Weapon|wave=Wave 1|keywords=Blast, ESD (1), Explosive, Frag (5), Lethal (1), Two-Uses|range=R6|release_date=November 16, 2024|loadouts=}}'''M41 SPNKr''' is a Weapon in Halo: Flashpoint and was released with Wave 1. ==About== M41 SPNKr is a weapon which spawns around the battlefield and currently isnt...")
- 16:34, 5 January 2025 Dave talk contribs created page Template:Energy Shield Barrier (n) (Created page with "==Energy Shield Barrier (n)== Instead of covering a single model, an Energy Shield Barrier provides protection for every model, friend or foe, in the same cube. However, the protection is only effective against Ranged attacks as any attacker engaging in an Assault with CC weapons is already inside the Barrier. When the Energy Shield Barrier is place in a cube, place (n) Energy Shields Tokens with it. If a model is protected by more than one Energy Shield or Barrier duri...")
- 16:34, 5 January 2025 Dave talk contribs created page Energy Shield Barrier (n) (Created page with "'''Energy Shield Barrier (n)''' is a keyword from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This is more advanced, stationary version of the Energy Shield and works in the same way. ==Rules== Instead of covering a single model, an Energy Shield Barrier provides protection for every model, friend or foe, in the same cube. However, the protection is only effective against Ranged attacks as any attacker engaging in an Assault...")
- 16:28, 5 January 2025 Dave talk contribs moved page ESD (n) to Energy Shield Depleter (n)
- 16:25, 5 January 2025 Dave talk contribs created page Template:Sniper Scope (Created page with "===Sniper Scope=== When using this weapon, you may take either a normal short action Shoot (which gains no extra bonus) or a long action Shoot. Declare which before rolling any dice. If a long action is selected, the Ranged test gains a +2 dice modifier and Headshots will occur on 7 or 8.")
- 16:25, 5 January 2025 Dave talk contribs created page Sniper Scope (Created page with "'''Sniper Scope''' is a keyword from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This weapon has advanced optical magnification, allowing excellent accuracy, but requiring time to line up the perfect shot. ==Rules== When using this weapon, you may take either a normal short action Shoot (which gains no extra bonus) or a long action Shoot. Declare which before rolling any dice. If a long action is selected, the Ranged test ga...")
- 16:21, 5 January 2025 Dave talk contribs created page File:VK78 Commandoart.png
- 16:21, 5 January 2025 Dave talk contribs uploaded File:VK78 Commandoart.png
- 16:21, 5 January 2025 Dave talk contribs created page VK78 Commando (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=VK78_Commandoart.png|name=VK78 Commando|type=Weapon|wave=Wave 1|keywords=Optics, Rapid Fire|range=R6|release_date=November 16, 2024|loadouts=Spartan Zvezda}}'''VK78 Commando''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== The VK78 'Commando' tactical rifle is a staple precision rifle of human fighting forces. The enhanced optics offers Spartans good effec...")
- 16:13, 5 January 2025 Dave talk contribs created page Template:Fast Transition (Created page with "===Fast Transition=== When the model takes a Shoot action it can make an attack with two ranged weapons it is carrying. The attacks may target the same or different enemy models. Declare the target of both weapons before rolling any dice. Resolve the dice rolls for one weapon completely, then resolve the rolls for the second weapon separately. A model with Fast Transition that uses a Shoot symbol on a Command Die only benefits from a single extra Shoot action from one of...")
- 16:12, 5 January 2025 Dave talk contribs created page Fast Transition (Created page with "'''Fast Transition''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This soldier is highly trained and adept at transitioning from one ranged weapon to another in order to fire both guns in rapid succession. ==Rules== When the model takes a Shoot action it can make an attack with two ranged weapons it is carrying. The attacks may target the same or different enemy models. Declare the target of both weapons before rol...") Tag: Visual edit: Switched
- 15:56, 5 January 2025 Dave talk contribs created page M392 DMR (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=M392-DMR-Art.png|name=M392 DMR|type=Weapon|wave=Wave 1|keywords=Lethal (1), Optics|range=R2|release_date=November 16, 2024}}'''M392 DMR''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== The M392 DMR (Designated Marksmen Rifle) has a long range and is a formidable weapon against opponents that have already had its shields depleted, as the attached opt...")
- 15:51, 5 January 2025 Dave talk contribs created page File:M392-DMR-Art.png
- 15:51, 5 January 2025 Dave talk contribs uploaded File:M392-DMR-Art.png
- 15:46, 5 January 2025 Dave talk contribs created page Template:Lethal (n) (Created page with "==Lethal (n)== A model that suffers wounds from a weapon with the Lethal keyword (after applying shields and armour) takes (n) additional wounds (in total, not per wound suffered) Lethal is cumulative. If more than one Lethal modifier applies to the attack, add together the (n) values.")
- 15:45, 5 January 2025 Dave talk contribs created page Lethal (n) (Created page with "'''Lethal (n)''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This weapon burns flesh or splinters into fragments, causing hideous internal injuries ==Rules== A model that suffers wounds from a weapon with the Lethal keyword (after applying shields and armour) takes (n) additional wounds (in total, not per wound suffered) Lethal is cumulative. If more than one Lethal modifier applies to the attack, add together the...")
- 15:42, 5 January 2025 Dave talk contribs created page CQ548 Bulldog (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=CQS48_Bulldog_weapon.png|name=CQ548 Bulldog|type=Weapon|wave=Wave 1|keywords=Knockback, Lethal (1)|range=R2|release_date=November 16, 2024}}'''CQ548 Bulldog''' is a Weapon in Halo: Flashpoint and was released with Wave 1 ==About== The CQ548 Bulldog is a superb shotgun for close-quarters combat. With a good rate of fire and drum-fed ammunition, it can be used at close range...")
- 15:41, 5 January 2025 Dave talk contribs created page File:CQS48 Bulldog weapon.png
- 15:41, 5 January 2025 Dave talk contribs uploaded File:CQS48 Bulldog weapon.png
- 15:34, 5 January 2025 Dave talk contribs created page ESD (n) (Created page with "==ESD (n)== When a model takes hits from a Shoot or Assault attack, caused by a weapon with the ESD keyword, immediately deplete (n) Energy Shields from the target model. Then resolve the Hits caused against the target's remaining Energy Shields and Armour as usual. If the target model is protected by an Energy Shield Barrier, the Barrier is depleted first, then the target model's own Energy Shield")
- 15:34, 5 January 2025 Dave talk contribs created page Template:ESD (n) (Created page with "'''ESD (n)''', known as the Energy Shield Depleter, is a keyword from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Some weapons are designed to exhause Energy Shields on contact, to deny the enemy their defences. ==Rules== When a model takes hits from a Shoot or Assault attack, caused by a weapon with the ESD keyword, immediately deplete (n) Energy Shields from the target model. Then resolve the Hits caused against the target...")
- 15:14, 5 January 2025 Dave talk contribs created page M11 Combat Knife (Created page with "{{Halo Weapon|series=HaloFlashpointLogo.png|Weapon_Image=M11_Combat_Knifeart.png|name=M11 Combat Knife|type=Weapon|wave=Wave 1|keywords=ESD (1)}}'''M11 Combat Knife''' is a Weapon in Halo: Flashpoint ==About== ==Keywords== {{ESD (n)}} {{mantic}}") Tag: Visual edit: Switched
- 15:10, 5 January 2025 Dave talk contribs created page File:M11 Combat Knifeart.png
- 15:10, 5 January 2025 Dave talk contribs uploaded File:M11 Combat Knifeart.png
- 15:07, 5 January 2025 Dave talk contribs created page Template:Halo Weapon (Created page with "<includeonly> <infobox> <image source="series"> <caption source="caption-series"/> </image> <title source="title1"> <default>{{PAGENAME}}</default> </title> <image source="Weapon_Image"> <caption source="caption-Weapon_Image"/> </image> <group> <header source="weapon _details">Weapon Details</header> <data source="name"> <label>Name</label> </data> <data source="faction"> <label>Faction</label> </data> <data s...")