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==Continuous Fire== | ===Continuous Fire=== | ||
When a weapon with this keyword is used in a Ranged test, it benefits from [[Weight of Fire (n)|Weight of Fire]] (2. At the end of the current Shoot action, the model that used the weapon must take a 3 dice Survive test (2). If the test failed it must take 1 wound. Armour and Shields do not protect against this damage. If this kills the model, the kill is awarded to the opposing player. | When a weapon with this [[keywords|keyword]] is used in a Ranged test, it benefits from [[Weight of Fire (n)|Weight of Fire]] (2. At the end of the current Shoot action, the model that used the weapon must take a 3 dice Survive test (2). If the test failed it must take 1 wound. Armour and Shields do not protect against this damage. If this kills the model, the kill is awarded to the opposing player. |
Latest revision as of 06:02, 5 January 2025
Continuous Fire
When a weapon with this keyword is used in a Ranged test, it benefits from Weight of Fire (2. At the end of the current Shoot action, the model that used the weapon must take a 3 dice Survive test (2). If the test failed it must take 1 wound. Armour and Shields do not protect against this damage. If this kills the model, the kill is awarded to the opposing player.