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Template:Active Camouflage: Difference between revisions

 
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===Active Camouflage===
===Active Camouflage===
If the model is targeted by a ranged attack, that attack will not gain the Clear Shot +2 dice, High Ground +1 or Crouched +1 die modifiers if this model has fully charged Energy Shields.
While this model has fully charged [[#Energy Shield (n)|Energy Shields]] (the amount of shields it starts with, not including purchased upgrades) you may not draw LOS to it unless:
 
• You are in an adjacent or same cube, however ranged attacks will be at a -2 modifier against it.
 
• If this model does not have fully charged shields then you may draw LOS to it as usual, however ranged attacks will be at a -2 modifier against it.
 
• If a model with no shields gains Active Camouflage, this modifier will reduce to -1 dice against it for Ranged Attacks.

Latest revision as of 18:43, 19 November 2025

Active Camouflage[edit source]

While this model has fully charged Energy Shields (the amount of shields it starts with, not including purchased upgrades) you may not draw LOS to it unless:

• You are in an adjacent or same cube, however ranged attacks will be at a -2 modifier against it.

• If this model does not have fully charged shields then you may draw LOS to it as usual, however ranged attacks will be at a -2 modifier against it.

• If a model with no shields gains Active Camouflage, this modifier will reduce to -1 dice against it for Ranged Attacks.