Combined display of all available logs of Mantic Games Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 11:15, 5 January 2025 Dave talk contribs created page Spartan Brawler (Created page with "{{Halo Unit|series=HaloFlashpointLogo.png|type=Spartan|wave=Wave 1|row2=Energy Shield (2)|Fireteam_Image=File:Spartan_Brawlermodel.png|store_link=* [https://haloflashpoint.manticgames.com/products/spartan-edition/ Spartan Edition] * [https://haloflashpoint.manticgames.com/products/recon-edition/ Recon Edition]}}'''Spartan Brawler''' is a member of Halo Flashpoint Fireteam in Halo: Flashpoint ==About== ==Keywords== {{Energy Shield (n)}} =...")
- 11:14, 5 January 2025 Dave talk contribs created page File:Spartan Brawlermodel.png
- 11:14, 5 January 2025 Dave talk contribs uploaded File:Spartan Brawlermodel.png
- 11:14, 5 January 2025 Dave talk contribs created page Spartan MK VII (Created page with "{{Halo Unit|series=HaloFlashpointLogo.png|type=Spartan|wave=Wave 1|row2=Energy Shield (2)|Fireteam_Image=File:Spartan_MK_VIImodel.png|store_link=* [https://haloflashpoint.manticgames.com/products/spartan-edition/ Spartan Edition] * [https://haloflashpoint.manticgames.com/products/recon-edition/ Recon Edition]}}'''Spartan MK VII''' is a member of Halo Flashpoint Fireteam in Halo: Flashpoint ==About== ==Keywords== {{Energy Shield (n)}} ==G...")
- 11:13, 5 January 2025 Dave talk contribs created page File:Spartan MK VIImodel.png
- 11:13, 5 January 2025 Dave talk contribs uploaded File:Spartan MK VIImodel.png
- 11:12, 5 January 2025 Dave talk contribs created page Spartan Deadeye (Created page with "{{Halo Unit|series=HaloFlashpointLogo.png|type=Spartan|wave=Wave 1|row2=Energy Shield (2)|Fireteam_Image=File:Spartan Deadeyemodel.png|store_link=* [https://haloflashpoint.manticgames.com/products/spartan-edition/ Spartan Edition] * [https://haloflashpoint.manticgames.com/products/recon-edition/ Recon Edition]}}'''Spartan Deadeye''' is a member of Halo Flashpoint Fireteam in Halo: Flashpoint ==About== ==Keywords== {{Energy Shield (n)}} =...")
- 11:11, 5 January 2025 Dave talk contribs created page File:Spartan Deadeyemodel.png
- 11:11, 5 January 2025 Dave talk contribs uploaded File:Spartan Deadeyemodel.png
- 06:01, 5 January 2025 Dave talk contribs created page Template:Energy Shield (n) (Created page with "===Energy Shield (n)=== Energy Shields take effect whenever the model takes Hits, but before any Armour or Armour Piercing is taken into account. Models with the Energy Shield keyword start the game with (n) Energy Shields (fully charged). When a model with this keyword takes Hits from losing an opposed dice test, they lose one shield for each hit they need to block, until all Hits have been negated or they have run out of energy shields. If there are Hits remaining aft...")
- 06:00, 5 January 2025 Dave talk contribs created page Energy Shield (n) (Created page with "'''Energy Shield (n)''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Energy Shields are designed to absorb the energy of incoming attacks, whether this is from energy weapons or ballistic projectiles, melee combat or falling off a building ==Rules== Energy Shields take effect whenever the model takes Hits, but before any Armour or Armour Piercing is taken into account. Models with the Energy Shield keyword start th...")
- 05:25, 5 January 2025 Dave talk contribs created page File:Spartan Zvezdamodel2.png
- 05:25, 5 January 2025 Dave talk contribs uploaded File:Spartan Zvezdamodel2.png
- 05:17, 5 January 2025 Dave talk contribs created page File:Spartan Zvezdamodel.png
- 05:17, 5 January 2025 Dave talk contribs uploaded File:Spartan Zvezdamodel.png
- 05:12, 5 January 2025 Dave talk contribs created page Spartan Zvezda (Created page with "{{Halo Unit|series=HaloFlashpointLogo.png|type=Spartan|wave=Wave 1|row2=test}}") Tag: Visual edit
- 05:00, 5 January 2025 Dave talk contribs created page Template:Long (Created page with "==Long== A normal Shoot action made with a weapon with this keyword is a long action. A Blaze Away Shoot action with a Rapid Fire weapon is still a short action.")
- 05:00, 5 January 2025 Dave talk contribs created page Long (Created page with "'''Long''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The weapon may be cumbersome and take time to set up and sight in, or it may use a lengthy firing method to cause additional devastation. ==Rules== A normal Shoot action made with a weapon with this keyword is a long action. A Blaze Away Shoot action with a Rapid Fire weapon is still a short action. category: Halo Flashpoint category: Keyword {{ma...")
- 04:58, 5 January 2025 Dave talk contribs created page Template:Lunge (Created page with "==Lunge== This weapon profile is used with a Shoot action, but can only benefit from the Clear Shot and High Ground Ranged test modifiers (where applicable). Additionally, the test is made with the user's Fight stat instead of thier Ranged stat.")
- 04:57, 5 January 2025 Dave talk contribs created page Lunge (Created page with "'''Lunge''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This weapon has a long reach and can be thrust towards and enemy several feet away. ==Rules== This weapon profile is used with a Shoot action, but can only benefit from the Clear Shot and High Ground Ranged test modifiers (where applicable). Additionally, the test is made with the user's Fight stat instead of thier Ranged stat. category: Halo Flashpoint [...")
- 04:55, 5 January 2025 Dave talk contribs created page Template:Pack Mule (Created page with "==Pack Mule== This model may carry up to 3 items, 2 picked-up weapons and 2 scenario objects. (e.g. Power Seeds)")
- 04:54, 5 January 2025 Dave talk contribs created page Pack Mule (Created page with "'''Pack Mule''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This character has great carrying capacity and multiple attachment points. ==Rules== This model may carry up to 3 items, 2 picked-up weapons and 2 scenario objects. (e.g. Power Seeds) category: Halo Flashpoint category: Keyword {{mantic}}")
- 04:50, 5 January 2025 Dave talk contribs created page Template:Medic (Created page with "==Medic== This model may perform an Auxiliary action to remove 1 Wound Marker from a friendly model in the same cube.")
- 04:50, 5 January 2025 Dave talk contribs created page Medic (Created page with "'''Medic''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This warrior carries medical supplies and is trained in performing battlefield wound treatment. ==Rules== This model may perform an Auxiliary action to remove 1 Wound Marker from a friendly model in the same cube. category: Halo Flashpoint category: Keyword {{mantic}}")
- 04:47, 5 January 2025 Dave talk contribs created page Template:Evade (Created page with "==Evade== When an unpinned model with the Evade keyword is the subject of a Shoot action but is not killed or Pinned or subject to any forced movement, it may make an immediate 1 cube Advance action. This may trigger an Assault action as normal.")
- 04:46, 5 January 2025 Dave talk contribs created page Evade (Created page with "'''Evade''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Some soldiers are skilled at jinkin and rolling out of the way of incoming fire, and using the opportunity to process across the area ==Rules== When an unpinned model with the Evade keyword is the subject of a Shoot action but is not killed or Pinned or subject to any forced movement, it may make an immediate 1 cube Advance action. This may trigger an Assault...")
- 04:40, 5 January 2025 Dave talk contribs created page Template:Smash (n) (Created page with "==Smash (n)== A model with the Smash keyword gains +n dice when performing a fight test")
- 04:39, 5 January 2025 Dave talk contribs created page Smash (n) (Created page with "'''Smash (n)''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== An enemy with great physical strength, or a heavy melee weapon, who hits their foe with spectacular force. ==Rules== A model with the Smash keyword gains +n dice when performing a fight test category: Halo Flashpoint category: Keyword {{mantic}}")
- 04:35, 5 January 2025 Dave talk contribs created page Template:Horde (Created page with "==Horde== During a close combat fight, models with the Horde keyword gain the friendly model bonus as normal, plus an additional +1 die modifier for each friendly model in the same cude (not counting itself) that also has the Horde keyword.")
- 04:35, 5 January 2025 Dave talk contribs created page Horde (Created page with "'''Horde''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== Some soldiers can overwhelm the enemy with sheer weight of numbers than great skill at arms. ==Rules== During a close combat fight, models with the Horde keyword gain the friendly model bonus as normal, plus an additional +1 die modifier for each friendly model in the same cude (not counting itself) that also has the Horde keyword. category: Halo Flashpoint...")
- 02:29, 5 January 2025 Dave talk contribs created page MediaWiki:Common.css (Created page with "CSS placed here will be applied to all skins: .twoColumns { -moz-column-count:2; -webkit-column-count:2; column-count:2; }")
- 02:18, 5 January 2025 Dave talk contribs created page MediaWiki:Cosmos.css (Created page with "All CSS here will be loaded for users of the Cosmos skin: ")
- 01:27, 5 January 2025 Dave talk contribs created page Template:Grenade (Created page with "==Grenade== There will always be other keywords to denote the type of explosive attack after rolling to hit. e.g. (Frag (n)) Grenades are thrown using using a Shoot action. Choose a target cube within range. If you do not have LOS to the target cube, then both the shooting model and the target cube must be visable when viewed directly above. (i.e The grenade is thrown directly into the cube if you have LOS, or lobbed over whatever is blocking LOS.) Roll a 3 dice Ra...")
- 01:27, 5 January 2025 Dave talk contribs created page Grenade (Created page with "'''Grenade''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== A compact explosive device thrown from the hand or fired from a launcher, intended to kill and wound enemy fighters. ==Rules== There will always be other keywords to denote the type of explosive attack after rolling to hit. e.g. (Frag (n)) Grenades are thrown using using a Shoot action. Choose a target cube within range. If you do not have LOS to the ta...")
- 01:15, 5 January 2025 Dave talk contribs created page Template:Explosive (Created page with "==Explosive== There are always other keywords to denote the type of explosive attack after rolling to hit. (e.g. Frag (n)) When using an Explosive weapon, perform a Shoot action, which must target a cube that is LOS; you do not need to be able to see an individual model in the cube. Make a 3 dice Ranged test (1) with no modifiers or rerolls allowed. If successful, the target cube is hit. If failed, roll to Scatter (refer to Page 28 in the rulebook) to determine wh...")
- 01:15, 5 January 2025 Dave talk contribs created page Explosive (Created page with "'''Explosive''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== When an Explosive weapon is used it may injure or kill individuals within an area of effect, and the force of the explosion will throw survivors to the ground. ==Rules== There are always other keywords to denote the type of explosive attack after rolling to hit. (e.g. Frag (n)) When using an Explosive weapon, perform a Shoot action, which must targe...")
- 01:03, 5 January 2025 Dave talk contribs created page Template:Frag (n) (Created page with "==Frag (n)== After rolling to hit with a weapon using the Explosive or Grenade keywords, roll a '''(n) dice 4+ test (x)''' for the strength of the attack. No modifiers or rerolls allowed. Models in the target cube must roll a '''3 dice Survive test (x)''' The shooter rolls once for the attack and then each model in the cube rolls separately for their Survive test (enemy and friendly models are all affected) '''Draw or Survive has more successes:''' Attack fails...")
- 01:02, 5 January 2025 Dave talk contribs created page Frag (n) (Created page with "'''Frag (n)''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== When a high-explosive weapon that can blast infantry to pieces is coming this way, you'll hear the shout: "Frag incoming!". ==Rules== After rolling to hit with a weapon using the Explosive or Grenade keywords, roll a '''(n) dice 4+ test (x)''' for the strength of the attack. No modifiers or rerolls allowed. Models in the target cube must roll a '''3...")
- 00:49, 5 January 2025 Dave talk contribs created page Template:Fearless (Created page with "==Fearless== The model can never be Pinned (even if caused by other keywords). If affected by an attack that has effects in addition to pinning, such as Hits caused by Frag, the additional effects still apply.")
- 00:49, 5 January 2025 Dave talk contribs created page Fearless (Created page with "'''Fearless''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== The character is an experienced fighter and shows no fear in the face of the enemy ==Rules== The model can never be Pinned (even if caused by other keywords). If affected by an attack that has effects in addition to pinning, such as Hits caused by Frag, the additional effects still apply. category: Halo Flashpoint category: Keyword {{mantic}}")
- 00:26, 5 January 2025 Dave talk contribs created page Imposing (Created page with "'''Imposing''' is a keywords from Halo: Flashpoint.It was introduced in Wave 1 (base set) ==Description== This warrior has a great presence on the battlefield which causes the enemy to be hesitant in hand-to-hand combat ==Rules== This model recieves a +1 die modifier in Fight or Survive dice tests during an Assault category: Halo Flashpoint category: Keyword {{mantic}}") Tag: Visual edit: Switched
- 00:26, 5 January 2025 Dave talk contribs created page Template:Imposing (Created page with "==Imposing== This model recieves a +1 die modifier in Fight or Survive dice tests during an Assault")
- 00:06, 5 January 2025 Dave talk contribs created page File:MCbox.png
- 00:06, 5 January 2025 Dave talk contribs uploaded File:MCbox.png
- 00:06, 5 January 2025 Dave talk contribs created page File:MCpaintbox.jpg
- 00:06, 5 January 2025 Dave talk contribs uploaded File:MCpaintbox.jpg
- 23:57, 4 January 2025 Dave talk contribs created page Master Chief John-117 (Created page with "{{Halo Unit|series=HaloFlashpointLogo.png|Fireteam_Image=File:MCmodel.png|faction=Spartan|type=Legends|wave=Wave 1}}") Tag: Visual edit
- 23:54, 4 January 2025 Dave talk contribs created page Template:Halo Unit (Created page with "<includeonly> <infobox> <image source="series"> <caption source="caption-series"/> </image> <title source="title1"> <default>{{PAGENAME}}</default> </title> <image source="Fireteam_Image"> <caption source="caption-Fireteam_Image"/> </image> <group> <header source="fireteam_details">Unit Details</header> <data source="fireteam_members"> <label>Name</label> </data> <data source="faction"> <label>Faction</label> </da...")
- 23:44, 4 January 2025 Dave talk contribs created page War Games Fireteam (Created page with "{{Fireteam|series=HaloFlashpointLogo.png|Fireteam_Image=File:Wargamesfireteam.png|wave=* Wave 2|store_link=[https://haloflashpoint.manticgames.com/products/wargames-expansion-pack/ Mantic Store]|fireteam_members=}} '''War Games Fireteam''' is a fireteam for Halo: Flashpoint which was released with Wave 2, specifically with the War Games expansion == Fireteam Members == {{Mantic}}")
- 23:39, 4 January 2025 Dave talk contribs created page Elite Mercenaries (Created page with "{{Fireteam|series=HaloFlashpointLogo.png|Fireteam_Image=File:EilteMerc.png|wave=* Wave 1 (Spartan Edition)|store_link=[https://haloflashpoint.manticgames.com/products/spartan-edition/ Mantic Store]|fireteam_members=* Elite Mercenary (Plasma Rifle) * Elite Mercenary (Needler) * Elite Mercenary (Energy Sword) * Elite Mercenary (???)} '''Elite Mercenaries''' is a fireteam for Halo: Flashpoint which was originally included in the Spar...")