Created page with "==Lethal (n)== A model that suffers wounds from a weapon with the Lethal keyword (after applying shields and armour) takes (n) additional wounds (in total, not per wound suffered) Lethal is cumulative. If more than one Lethal modifier applies to the attack, add together the (n) values." |
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==Lethal (n)== | ===Lethal (n)=== | ||
A model that suffers wounds from a weapon with the Lethal keyword (after applying shields and armour) takes (n) additional wounds (in total, not per wound suffered) | A model that suffers wounds from a weapon with the Lethal keyword (after applying shields and armour) takes (n) additional wounds (in total, not per wound suffered) | ||
Lethal is cumulative. If more than one Lethal modifier applies to the attack, add together the (n) values. | Lethal is cumulative. If more than one Lethal modifier applies to the attack, add together the (n) values. |
Latest revision as of 14:46, 5 January 2025
Lethal (n)
A model that suffers wounds from a weapon with the Lethal keyword (after applying shields and armour) takes (n) additional wounds (in total, not per wound suffered)
Lethal is cumulative. If more than one Lethal modifier applies to the attack, add together the (n) values.