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{{Halo Unit|series=HaloFlashpointLogo.png|type=Spartan|wave=Wave 2|row2=|Fireteam_Image= | {{Halo Unit|series=HaloFlashpointLogo.png|type=Spartan|wave=Wave 2|row2=|Fireteam_Image=SpartanJFOCerberus.png|store_link=[https://haloflashpoint.manticgames.com/products/fireteam-cerberus-spartan-pack/ Mantic Store]|fireteam_members=[[Fireteam Cerberus]]|name=Spartan JFO}}'''JFO (Fireteam Cerberus)''' is a member of [[Fireteam Cerberus]] in [[Halo: Flashpoint]] and was released in [[Wave 2]] | ||
==About== | ==About== |
Revision as of 01:58, 7 January 2025
JFO (Fireteam Cerberus) is a member of Fireteam Cerberus in Halo: Flashpoint and was released in Wave 2
About
Spartan Brawler is named after the JFO-class Mjolnir.
An alternative version of this model is Spartan JFO
Keywords
Energy Shield (n)
Energy Shields take effect whenever the model takes Hits, but before any Armour or Armour Piercing is taken into account.
Models with the Energy Shield keyword start the game with (n) Energy Shields (fully charged). When a model with this keyword takes Hits from losing an opposed dice test, they lose one shield for each hit they need to block, until all Hits have been negated or they have run out of energy shields. If there are Hits remaining after all energy shields have gone, adjust this by any Armour or Armour Piercing that apply to calculate if the model will actually suffer Wounds (refer to Damage and Death on page 20 of the rulebook)
If a model is protected by more than one Energy Shield source, they are all used before moving on to armour.
At the beginning of each Round, every model with the Energy Shield keyword regains 1 depleted Energy Shield on their Profile card (up to a maximum of n) to represent their Energy Shield regenerating. Flip one Energy Shield token back to its blue side.
Gallery
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Spartan JFO
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