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==Rules== | ==Rules== | ||
A weapon with this keyword will cause all Energy Shield (n) to be depleted on all models in the cube with the target model, including the target model themselves. If the weapon targets a cube, all models in the cube | A weapon with this keyword will cause all Energy Shield (n) to be depleted on all models in the cube with the target model, including the target model themselves. If the weapon targets a cube, all models in the cube hit will be affected. | ||
[[category: Halo Flashpoint]] | [[category: Halo Flashpoint]] |
Latest revision as of 00:31, 5 April 2025
EMP is a keyword from Halo: Flashpoint. It was introduced in Wave 2 in the War Games expansion
Description[edit | edit source]
This weapon causes an electromagnetic pulse or similar disruptive effect on the target area.
Rules[edit | edit source]
A weapon with this keyword will cause all Energy Shield (n) to be depleted on all models in the cube with the target model, including the target model themselves. If the weapon targets a cube, all models in the cube hit will be affected.
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