Revision as of 15:34, 5 January 2025 by Dave (talk | contribs) (Created page with "==ESD (n)== When a model takes hits from a Shoot or Assault attack, caused by a weapon with the ESD keyword, immediately deplete (n) Energy Shields from the target model. Then resolve the Hits caused against the target's remaining Energy Shields and Armour as usual. If the target model is protected by an Energy Shield Barrier, the Barrier is depleted first, then the target model's own Energy Shield")
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